Command & Conquer 3: Tiberum Wars

Command & Conquer 3: Tiberum Wars is a Real-Time Strategy game developed by EA Los Angeles and published by Electronic Arts for PC, Xbox 360 and Mac OS X in 2007. A standalone expansion titled Command & Conquer 3: Kane's Wrath was released in 2008.

Why It Rocks

 * 1) The graphics, while not as good as other RTS games at the time such as Company of Heroes, are very stable due to the use of a new engine called the SAGE (Strategy Action Game Engine), based off the engine used in Command & Conquer: Generals.
 * 2) Very nice FMV cutscenes which play between a mission and the other.
 * 3) Unit upgrades return from Generals.
 * 4) A construction queue is added, and each base has its own construction queue for an easier management.
 * 5) All the classic game modes of the previous Command & Conquer games return. Also, in Skirmish mode, it's possible to change the enemy AI for it to match your playstyle.
 * 6) The expansion adds new content, such as overpowered units, buildable once per faction, a new game mode called Global Conquest, where the game shifts to a turn-based strategy game, and in battles the game goes into the standard Skirmish mode, and an entire new campaign (playable only with the Nod faction).
 * 7) Despite the online multiplayer running on GameSpy, after the latter was discontinued in 2014, community servers allowed players to continue to play the multiplayer mode.
 * 8) The game is playable with three factions, instead of the two of the previous games: the GDI (Global Defense Initiative), the Brotherhood of Nod, which return from Command & Conquer 1 and 2, and the Scrin. All three factions have their own units and play differently from each other. The GDI have more powerful, but also more expensive units, the Nod have less powerful units, but also less expensive and faster to produce, the Scrin instead rely on harassment tactics and are more adept at gathering Tiberium than the other two factions.
 * 9) Lots of great mods to try out that either improves on the gameplay, or adds new factions. One of them, Tiberium Essence, is noteworthy in that it not only adds units from Tiberian Sun, it's also perfectly compatible with the campaign.

Bad qualities

 * 1) Some parts of the story may not be clear to the players that haven't played the expansion.
 * 2) Gameplay feels quite similar to the older installments in the Command & Conquer series.
 * 3) Some maps aren't too interesting, as most of them are symmetrical.